Level 0


Description
Level 0 is an office building with yellow walls and damp carpet. Level 0 has no entities but there are no basic resources so escape as soon as possible. level 0 goes on for almost forever. level 0 has no entities other than hallucinations. level 0 also happens to be a furniture store. sometimes the lights ted to flicker a lot. the lights have a hum-buzz that goes for eternity. level 0 is very non-linear and non-Euclidean. another thing is that compasses and GPSs don't work here. it is pointless to connect with radios as they are disoriented here. some say level 0 is the scariest level of the backrooms. it is impossible to meet other wanderers in level 0 even though it's the main entry point to the backrooms. most hallucinations are doors, stairs hearing other people, or random movement in your peripheral vision.
The manila room
the manila room is a room in level 0 where you can meet up with people unlike the main part of level 0 where you cannot meet up with people. in the manila room you can learn how to no-clip. it also has essential information from M.E.G. that necessary for the backrooms.
Entrances
to enter level 0, you have to noclip through reality, or you can lucid dream and enter the backrooms from there.
Exits
to exit level 0 you must find a real fire exit, or you can learn how to noclip in the manila room.
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